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AUTOTRASH TERRRARIA MODS
If thats not the problem, remember to reload your mods after activating them (Try reloading again just to make sure.
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Still kind of a mess, so maybe it turns invisible too? But it would be a built-in safety feature to keep your diamonds safe. Theres a little button in the top-right corner of the auto-trash slot that you need to activate before auto trash will do its thing.
AUTOTRASH TERRRARIA MOD
Terraria: Joost Mod All Bosses Quest Mini-Bosses 3. Craftable Lunar Tools - Makes normally unobtainable lunar tools craftable. opened the world, yet when i went to the goblin tinkerer and selected the reforge in auto reforge. Bouncy Coins - Makes coins bounce (also showcases weak dependency support with FKs Mod Settings Configurator). Boss Checklist - UI, weak mod references, and using Call for cross-mod communication. Stuff despawns after five minutes, I believe, so anything that you "delete" could be thrown on the ground and marked that you can't pick it up for, say, three minutes. AutoTrash - UI, a slot that auto trashes items you pick up. So either an additional "safety" feature like Terraria has, that doesn't let you throw certain items out, or else maybe it doesn't really delete the item, but rather, throws it on the ground and doesn't let you pick it up again for a certain amount of time. I do agree that when I'm mining, sometimes I don't want to be picking up every single item on the ground just to toss it down and pick it up again. This doesn't mean that your idea is just total garbage (pun intended), but I think it definitely needs some tweaking. (In creative mode, of course, you could just bring it right back, so it makes more sense to have it there.) And unlike Terraria, we can just throw stuff at a cactus. But it would give the added risk, as MacchuPicchu notes, of accidentally throwing out valuable items. In the enhanced version of Grand Theft Auto V, large amounts of sand and dust can be seen above roads and. Of course, sometimes you still want to get rid of items. Even rotten flesh can be traded with villagers.
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Minecraft, for starters, doesn't have the tier system.
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Terraria items are also organized into tiers, with the gray tier being objectively worthless. Terraria also has a safety feature where you can favorite items to keep them locked into your inventory. In Terraria, items don't despawn or burn in lava, so the trash can is really the only way to dispose of stuff. While the feature works nicely in Terraria, I'm not sure it would transfer well in survival Minecraft.
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